Nationalratswahl 2024
07:31 dope
07:31 dope
ZitatI have some actual examples from a recent game, Roboblitz. In this game, we replaced about 95% of the textures. The game has 6 levels and for each level the developers would use 80MB of compressed textures. So, let's do the numbers, a total of 6x80=480MB. Using our tools we replaced the 480MB with about 3MB of procedural data, a pretty spectacular decrease in game size.
The game now fits within 50MB and can be downloaded through Xbox Live. Without our technology this game would weigh approx 50MB-3MB+480MB=527MB. So the gain, for Roboblitz, we saved 90% of the entire game size. That is a massive gain for the developers which allows them to reach the Live audience - something they couldn't otherwise have done.
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