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tastatur probleme beim gamen

duese 05.01.2006 - 12:15 1029 13
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duese

Bloody Newbie
Registered: Dec 2005
Location: Germany
Posts: 7
hallo notebook user!

habe eine frage zu folgendem problem:
beim counterstrike:source spielen reagieren die tasten schlecht bis sehr schlecht! desweiteren ist kann man auch die maus zum zielen nicht fehlerfrei hin und her bewegen, sobald man mit seinem cs-mänchen rumläuft. wenn man ohne die tastatur zu bewegen läuft dann läuft die maussteuerung problemlos. habe schon bei den tastatureinstellungen die wiederholrate der einzelnen tastenanschläge usw variert, das hat aber glub ich auch nichts gebracht :C

...please help!

addicted2DNB

Addicted
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Registered: May 2005
Location: .at
Posts: 452
hm, häng mal maus und tastatur am usb an.

GReddy

Little Overclocker
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Registered: Dec 2005
Location: Austria
Posts: 125
kann es sein dass deine hardware das spiel nicht verträgt ?

greeZ

3mind

mimimi
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Registered: Sep 2004
Location: 1030
Posts: 1594
welches notebook?

ohne spez. kann man genau _nix_ sagen.

b4sh0r

Bloody Newbie
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Registered: Jul 2005
Location: Amstetten
Posts: 44
also bei meinem notebook (Acer Extensa 3000) hab ich überhaupt keine probleme mit cs:s,
verwendest du nicht dir tastatur am notebook?
btw ich suche tastatur für notebook aber die meisten haben ja ps/2 anschluss und den hab ich am notebook ned, hat wer eine ahnung welche tastatur usb anschluss hat?
tia

duese

Bloody Newbie
Registered: Dec 2005
Location: Germany
Posts: 7
also ich hab mal extra keine angabe gemacht zum notebook da ich diese frage auch schon im notebookspeziefischen thread gepostet habe und da keine antwort bekommen habe.
es handelt sich um ein benq s72. meine hardware sollte einigermassen klarkommen, zumal ich genug frames zum spielen bekomme. normalerweise kenne ich nur das problem, dass alles gnadenlos ruckelt und deswegen nicht spielbar ist.
habe bei dem book kein ps2 anschluss und auch eien usb tastatur habe ich noch nicht ausprobiert. vielleicht kennt ja jemand dieses problem und weiss abhilfe.

@bashor: natürlich benutze ich die tastatur am notebook! eine usb tastatur habe ich wiegesagt noch nicht ausprobiert. (logitech tastaturen haben meiner meinung nach fast alle nen usb anschluss. ....ich gleub alle die du dir neu kaufst haben einen)

hab übrigens nen centino mit 1,86 GHz, 533MHz FSB, 1,5 GB DDR, Radeon X600 mit 64MB und PCI-E. ...das sollte eigentlich reichen für cs:S :fresserettich:
Bearbeitet von duese am 05.01.2006, 13:13

3mind

mimimi
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Registered: Sep 2004
Location: 1030
Posts: 1594
Zitat von b4sh0r
...
hat wer eine ahnung welche tastatur usb anschluss hat?
...

http://geizhals.at/?fs=usb+tastatur...amp;y=0&in=

is nid so schwierig herauszufinden.

b4sh0r

Bloody Newbie
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Registered: Jul 2005
Location: Amstetten
Posts: 44
is das eg nur bei cs:s so oder bei allen ego-shootern? vl hilft ja eine neu installation von cs:s

duese

Bloody Newbie
Registered: Dec 2005
Location: Germany
Posts: 7
das ist auch bei hl2 und ich glaube nicht das es daran liegt..

b4sh0r

Bloody Newbie
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Registered: Jul 2005
Location: Amstetten
Posts: 44
naja cs:s und hl2 <<selber hersteller, selbe config, da is fast alles gleich bei den beiden, probier mal ut, cod usw. was du halt noch oben hast als ego-shooter

h4ns

Bloody Newbie
Registered: Dec 2005
Location: de
Posts: 7
ahh dazu ein neuer thread :)

also ich habe auch dieses problem (ebenfalls benq s72). bei anderen spielen ruckelt es oder läuft nicht flüssig, nur bei counterstrike gibt es dieses problem! habe es z.b. mit battlefield2 ausprobiert...

Diesel

Notebook Fanatic
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Registered: Jul 2002
Location: .at
Posts: 887
Zitat von duese
.... Radeon X600 mit 64MB und PCI-E. ...das sollte eigentlich reichen für cs:S :fresserettich:


Da wäre ich mir nicht so sicher, du hast ne 64MB x600 mobile - in etwa eine 9600 non pro in nem Desktop.

[quote]
.....ATI Mobility Radeon X600:

DirectX Level: DirectX 9
Pipelines: 4 Pipelines
Memory Configurations: 128-bit; 64MB, 128MB
The PCI Express version of the Mobility Radeon 9700, for modern notebooks. It is in some cases slower, in some cases faster, than the 9700, but is essentially comparable. For what it's worth, I've used a 64MB 9600 and a 128MB X600, and found the performance jump to be slight. Notable, but slight*.




*slight

dünn
geringfügig
klein
schwach
unbedeutend
unerheblich (gering)
unwichtig[/quote]


[quote]GRAPHICS CARD CLASSES AND INDIVIDUAL CARD BREAKDOWN

Integrated

Integrated cards include Intel Extreme Graphics, Intel Extreme Graphics 2, ATI 320M/340M IGP, S3 or SiS chips -- If you're not planning on doing any gaming, or not doing any gaming beyond Quake 3, these types of cards will be satisfactory. However, if you do plan on gaming, avoid integrated cards at all costs. For what it's worth, I had a dedicated S3 chip with 16MB of video RAM in an old notebook that struggled with Unreal Tournament. 1999.

Intel Graphics Media Accelerator 900/950:

DirectX Level: DirectX 9
Pipelines: 4 Pipelines
Memory Configurations: 128-bit bus, uses memory shared with system
These get about as far as Unreal Tournament 2004, but the performance is still miserable and worse, while ATI's integrated parts will actually run pretty much any game out there (playability is another story entirely), Intel actually needs a compatibility list, as the GMA 900/950 won't properly run some games. Even though the GMA 900/950 also has more pipelines than the other IGP parts, it lacks some crucial modern features that chips like the X200M have, which explains its inferior performance to that part.

ATI Mobility Radeon 9000/9100 IGP:

DirectX Level: DirectX 8.1
Pipelines: 2 Pipelines
Memory Configurations: 128-bits, shared with system
Not completely miserable but not stellar, either. These usually are only found on Pentium 4 notebooks, and if they're only found on Pentium 4 notebooks, chances are you won't ever be using them anyhow. For the curious, though, Unreal Tournament 2004 and Half-Life 2 on low settings will be about as far as you'll go.

ATI Radeon Xpress 200M:

DirectX Level: DirectX 9
Pipelines: 2 Pipelines
Memory Configurations: Width varies; 16MB, 32MB, and 128MB
Now we're talking. This is alternately the good stuff and the most confusing stuff. As far as IGPs go this is the best you can get. Some versions of this actually come with 128MB of dedicated memory, which is weird, because it's an IGP. The smaller versions of these actually use HyperMemory coupled with a small dedicated buffer (the 16MB and 32MB parts), while the large one (128MB) uses HyperMemory to boost its addressable RAM to a very impressive 256MB, even though the core itself can't really use more than 128MB. Compatibility of this part is flawless and it'll play most games available barring the super intense ones, even if at very low resolutions. The 128MB version is, of course, the most desirable one.

Low End Dedicated Cards

Low end dedicated cards include the ATI Mobility Radeon, ATI Mobility Radeon 7500, ATI Mobility Radeon 9000, ATI Mobility Radeon 9200, nVidia GeForce 4 Go Series, nVidia GeForce FX Go 5200 -- These parts have actually been virtually eclipsed performance-wise by modern IGP parts. The GMA 900/950 and the Radeon Xpress 200M can offer comparable performance to these older dedicated parts.

ATI Mobility Radeon X300:

DirectX Level: DirectX 9
Pipelines: 4 Pipelines
Memory Configurations: 64-bit/128-bit; 32MB (w/ HyperMemory), 64MB, 128MB
Dell has this nasty habit of demanding Dell-specific GPUs from ATI, and this is no exception. Dell's will have different X300s than the norm. The X300 is a curiosity in that the Radeon Xpress 200M is a stripped down version of it, while the X300 is itself a stripped down version of the X600. These generally provide the best performance in the low-end (barring the GeForce Go 6400), and the 128MB versions achieve performance comparable to a Mobility Radeon 9600. The HyperMemory version won't hit Doom 3, but will be acceptable performance-wise for most older games.

nVidia GeForce Go 6200 and 6400:

DirectX Level: DirectX 9c
Pipelines: 4 Pipelines
Memory Configurations: 64-bit width; 32MB (128MB after TurboCache) / 64MB (256MB after TurboCache)
These almost exclusively use TurboCache; I lumped them together because the 6400 is basically an overclocked 6200. These are passable in so much that they "play games," but their performance is less than stellar due to the lack of dedicated memory. Worse still, as I mentioned before, these are frequently mismarketed as having more video memory than they actually possess. While the Go 6400's performance is probably on par with an X300 with dedicated memory, the 6200 should generally be avoided.

Mainstream Cards

ATI Mobility Radeon 9600 (9550) (Pro) (Turbo):

DirectX Level: DirectX 9
Pipelines: 4 Pipelines
Memory Configurations: 32MB (64-bit), 64MB (128-bit), 128MB (128-bit)
This was a revolutionary graphics chip in its day and ushered in an era of notebook gaming. The Pro and Pro Turbo simply noted differences in memory and core speeds (different, faster memory was used). The 9550, which appeared in some Gateway 74xx series notebooks, was just an underclocked 9600. The performance of the chip is still somewhat impressive, and it will run all modern games, albeit some on low settings. Antialiasing and anisotropic filtering can be enabled on older games while keeping playable framerates. A 64MB Mobility Radeon 9600 should be considered the bare minimum for the casual gamer.

ATI Mobility Radeon 9700:

DirectX Level: DirectX 9
Pipelines: 4 Pipelines
Memory Configurations: 128-bit; 64MB, 128MB
At the time of its release, this was the fastest notebook GPU available. In actuality, it's merely an incremental increase in speed from the 9600. The best way to describe it is "it's a little faster than the 9600." It'll give you better framerates than the 9600 did, and possibly a bump in detail for some newer games, but antialiasing and anisotropic filtering still remain essentially confined to older games.

ATI Mobility Radeon X600:

DirectX Level: DirectX 9
Pipelines: 4 Pipelines
Memory Configurations: 128-bit; 64MB, 128MB
The PCI Express version of the Mobility Radeon 9700, for modern notebooks. It is in some cases slower, in some cases faster, than the 9700, but is essentially comparable. For what it's worth, I've used a 64MB 9600 and a 128MB X600, and found the performance jump to be slight. Notable, but slight.

nVidia GeForce FX Go 5700:

DirectX Level: DirectX 9
Pipelines: 4 Pipelines
Memory Configurations: 128-bit; 64MB, 128MB
The slowest of the mainstream parts, the Go 5700 can provide performance comparable to a Mobility Radeon 9600, but generally falters on newer games that make extensive use of DirectX 9 features. As a general rule, the FX series of chips should be avoided, as they usually provide inferior performance to their ATI counterparts.

High End Cards

ATI Mobility Radeon 9800:

DirectX Level: DirectX 9
Pipelines: 8 Pipelines
Memory Configurations: 256-bit; 128MB, 256MB
Sitting right around the middle of the pack in the high end game, the 9800 appears only in older Dell notebooks and offers performance comparable to a desktop 9800 Pro. The Mobility Radeon 9800 offers excellent performance and allows the use of antialiasing and anisotropic filtering on some recent games, and still performs well even on newer titles like FarCry, Doom 3, and F.E.A.R.

ATI Mobility Radeon X700:

DirectX Level: DirectX 9b
Pipelines: 8 Pipelines
Memory Configurations: 128-bit; 64MB, 128MB
The X700 is mainstream on desktops, but its performance is nearly comparable to the Mobility Radeon 9800. It is only marginally slower, but is still a very impressive performer and is one of the most ideal GPUs on 15.4" notebooks. Its performance is comparable to a desktop Radeon X700 Pro.

ATI Mobility Radeon X800 (XT):

DirectX Level: DirectX 9b
Pipelines: 12 Pipelines (16 Pipelines for the XT)
Memory Configurations: 256-bit 256MB
At about the same level of performance as the GeForce Go 6800, the Mobility Radeon X800 is substantially harder to find and generally only appears in certain boutique notebooks. It offers performance comparable to a desktop Radeon X800 Pro, and will allow antialiasing and anisotropic filtering even in modern games with very playable performance. The XT version has been announced but, like the desktop XT PE editions, is virtually impossible to find.

nVidia GeForce Go 6600:

DirectX Level: DirectX 9c
Pipelines: 8 Pipelines
Memory Configurations: 128-bit; 64MB, 128MB
The Go 6600's performance is comparable to a Mobility Radeon X700; the primary difference is the 6600 is more futureproof than the X700, supporting 9c as opposed to just 9b. As a result, some games, like Far Cry, will be able to turn on additional details as compared to the X700. For that reason, the 6600 is generally preferable. You can expect the 6600 to perform beautifully in all modern games, though you won't be able to run the extremely taxing games with antialiasing or anisotropic filtering at high resolutions. This is likely the most preferable GPU in the 15.4" range of notebooks.

nVidia GeForce Go 6800 (Ultra):

DirectX Level: DirectX 9c
Pipelines: 12 Pipelines
Memory Configurations: 256-bit 256MB
Generally regarded as the best GPU you can buy in a notebook, barring the MIA Mobility Radeon X800XT. The Ultra version is simply a higher-clocked version of this GPU, which offers incredible performance. It allows for antialiasing and anisotropic filtering even in modern games and will run any game you throw at it extremely well.
[/quote]
Bearbeitet von Diesel am 08.01.2006, 06:51

Darksteel

My Fast thinks ...
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Registered: Jul 2004
Location: AUT, Wiener Neud..
Posts: 1909
Aber wenn er Auflösung & Details runterstellt müsste es damit zumindest akzeptabel laufen, was hast Du denn jetzt Grafikmässig eingestellt?
Antialising und Anisotrop. auf jeden Fall aus, vielleicht auch Schattern runter, damit man die CPU a bissl entlastet, sonst ~800x600 oder 1024+768 mit mid oder low Det. is mal mein vorschlag.

hth

Darksteel

duese

Bloody Newbie
Registered: Dec 2005
Location: Germany
Posts: 7
...also ich hab nun mal cs 1.6 downgeloaded und hab festgestellt, dass man das ohne probleme spielen kann. css wurde von mir bereits auf lowest details und co eingestellt :C
@hans: bf2 kannste mit der möhre spielen? das find ich aber mal krass
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