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ATI Catalyst 3.8 Info

Cobase 16.09.2003 - 22:47 1031 13
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Cobase

Mr. RAM
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http://www.rage3d.com/#1063709111

Zitat
Hi guys,
Wanted to pop in here just for a quick comment.
I have had many, many emails and PM's asking about CATALYST 3.8. People are wondering if they are going to be a big performance set of drivers. The answer as I have always stated is NO.

CATALYST 3.8 is going to be very significant because it will have lots of new features and new versions of most of the software componenets in the CATALYST suite (drivers, MMC, HV).

So to summarize we have been spending our time recently (past few drivers) on stability improvements. And the next one will be heavy on the new cool features.

Later

CM

asgaard

@midgard
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ich hab gehört das der cat. 3.8 endlich den openGL driver von 1.1 auf 1.3 updatet, stimmt das? würd mir mehr taugen als die ganzen "features"

nfin1te

nuttiest knifenut
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Zitat von asgaard
ich hab gehört das der cat. 3.8 endlich den openGL driver von 1.1 auf 1.3 updatet, stimmt das? würd mir mehr taugen als die ganzen "features"

wenn das stimmt :cool: :cheer:

JC

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Ready for more information? :D

Der Release von Catalyst 3.8 ist für den 8. Oktober geplant.

Mehr Info's zu einigen Änderungen oder generellen Fragen findet ihr im Chatlog der Q&A-Session mit ATi-Leuten. Da steckt einiges an Info drinnen, auch wenn sich nicht alle Fragen auf den Catalyst beziehen ;)

Zitat
One feature I will let out of the bag is that CAT 3.8 will support game profiles.

asgaard

@midgard
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hab ich das richtig mit bekommen?
OpenGL 2 wird im 3.8er enthalten sein ?:eek: :eek: :eek:

asgaard

@midgard
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und heut hama in 1. oktober, wenn dann der neue catalyst auf grund besserer openGL treiber für einen performance boost in HL/mods sorgt werd ich noch wohl etwas mit nem graka update warten ^^

asgaard

@midgard
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rage3d.com is down, is ER im kommen ? :eek:

ich editier absichtlich nicht damit der thread net unter geht :p

XXL

insomnia
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auf ati.com gibts noch nix und imho sollts erm dort zuerst geben

JC

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morgen, ab 3 pm EST, wird der neue catalyst bei http://www.driverheaven.net verfügbar sein.

Morpheus84

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3 pm EST ist 22h bei uns wenn ich mich nicht täusche...

nfin1te

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XXL

insomnia
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*download*
ich hoff die omega kommen auch bald :D

Morpheus84

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Hi there,

I am very proud to announce the most significant software update in ATI’s history. Today we are making available to all ATI owners CATALYST version 3.8. This version of CATALYST includes the following software updates:
· RADEON™ display driver 7.94
· MULTIMEDIA CENTER™ 8.7
· HydraVision™ Basic Edition 3.25
· Remote Wonder 2.1
· Linux driver update

Quick link to the XP driver <http://www.ati.com/home/online/CatalystXPdriver.html>
This is also the first web posted driver that supports the brand new RADEON 9800XT . As always CATALYST provides the ultimate in Innovation, Performance and Stability.
Innovation:
CATALYST™ 3.8 features upgrades, expansions and innovative solutions to 3D applications, multimedia, game play and home entertainment that deliver the ultimate in visual experiences. New features include:
· OpenGL and D3D tabs combined into one <Cocuments and SettingstmakedonLocal SettingsTempRar$EX00.135Output3.htm>
· Game Profile Feature
· CATALYST™ Uninstaller
· MULTIMEDIA CENTER™ Update
· New ATI 3D Tab Layout
· SMARTSHADER™ Effects
· VPU Recover
· ATI OVERDRIVE
· HYDRAVISION™ Basic Edition
· TV Overscan

Performance:
Although the focus of the driver release was features there were some performance improvements noted as follows:
As with most CATALYST™ releases, the performance has increased. The HyperZ enhancements in CATALYST™ 3.8 provide performance improvements to applications that use the Z-buffer in certain ways. Tomb Raider frame rates improve as much as 20%. Giants - Citizen Kabuto also runs significantly faster. Other titles may also be improved.

Stability:
As always CATALYST delivers fixes to stability. Some examples are as follows
· Setting the main OpenGL slider in the ATI 3D tab to quality no longer results causes games to run in 16bpp mode Setting (This resolved issue was placed first on the list at the request of the Rage3D moderator GI Bro - who insists that it is a rater significant fix ;-) )
· the Landscape details to Perfect in the game IL2 Stumovik Forgotten Battles no longer results in the system not responding during the track playback
· Playing the game Tiger Woods with the game options set to 1280x1024 32bpp and graphic parameters set to high, no longer results in the game failing to respond after the scorecard is displayed
· Setting the game Flight Simulator 2004 to display at 1024x768 or 1280x1024 followed by starting a new flight results in the menu being flipped just before the new flight is about to begin
· Setting the display to 800x600 32bpp 100Hz followed by enabling triple buffering no longer results in display corruption when playing CounterStrike
· The correct ATI board name is now display in the configuration window of the game Serious Sam 2
· A dark screen image and texture corruption is no longer seen when playing the game Project A3
· Running the game eRacer with clone mode enabled no longer results in corruption on the secondary display during the opening introduction
· Playing the game Midnight Club 2 with the default setting no longer results in the texture coordinated being corrupted. This issue occurred under Windows XP with an ATI RADEON™ 7500 installed
· Fog issues have now been resolved in the game Neverwinter Nights
· Image corruption is no longer noticed in the game Tomb Raider: Angel of Darkness. This issue was known to occur under Windows XP with an ATI RADEON™ 9000 series installed
· Playing the demo game Midnight Club 2 under Windows XP with the default modes enabled for the game no longer results in the fog being missing from the game
· Playing the demo game XIII under Windows XP with an ATI RADEON™ 9500 or 9800 series card installed no longer results in texture corruption when moving the mouse around the game area
· When updating to current or future CATALYST™ releases your current color control panel profiles are no longer lost
· Setting the main OpenGL slider in the ATI 3D tab to quality no longer results causes games to run in 16bpp mode
· Disabling Extended Desktop when two display adapters are connected to four Displays no longer results in corruption on one display
· Help file is now available for brightness of TV under Windows XP with a RADEON™ 9800 series card installed
· The large desktop resolution setting are no longer displayed in the Setting tab once large desktop has been disabled
· Selecting the 3D screen saver during DVD playback when the display resolution is set to 1280x1024x16bit no longer results in display corruption being noticed on the overlay
· Repeatedly switching between a Full Screen DOS session and the window desktop no longer results in corrupt horizontal red lines on the CRT
· Entering the screen saver tab in the display properties and selecting 3D Flying Objects followed by entering standby mode no longer results in the Windows 2000 operating system rebooting
· The ability to extend the desktop while playing an MPEG file is now resolved
· The system no longer reboots when playing NEC dvd4 after changing the display from extended mode to clone mode
· The ATI Problem Report Wizard is now functioning properly under Windows XP
· The ATI RADEON™ 8500 no longer suffers from a Direct 3D performance decrease when the Windows XP desktop resolution is set to 32bpp
· Setting the display resolution to 1152x864 32bpp under Windows XP and playing an MPEG or AVI file no longer results in display corruption on the TV output
· Texture banding issues under OpenGL is now resolved



Thanks everyone and enjoy
Terry Makedon
Sr. Software Product Manager

Cobase

Mr. RAM
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Registered: Jun 2001
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Noch ein paar Infos zu den neuen Linux Treibern:

* Driver now builds against Linux kernel 2.6.0-test6
* Fixes for Via KT400 systems
* Fixes for Athlon K7 systems with 2.4.19 and 2.4.20
* Added support for the following graphics cards:
o RADEON 9200SE
o RADEON 9600SE
o RADEON 9800LE
o RADEON 9800SE
o RADEON 9800XT
* Improved GLX 1.3 features (pBuffers)
* AGP updates for the following AGP chipsets:
o intel i865, SiS648/651/746
o VIA PLE133/KL266/KM266/P4M266
* Added glxATI.h to driver package for Developer Use
* Moved ATI source tarballs to /usr/src/ATI

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