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Vampire Bloodlines: 1ter offizieller patch heraussen

hynk 04.11.2004 - 09:11 22182 220
Posts

stizi

Little Overclocker
Registered: Dec 2004
Location: Österreich
Posts: 64
ok danke

Den schalter hab ich net gesehen

Vinci

hatin' on summer
Registered: Jan 2003
Location: Wien
Posts: 5818
Offizieller Patch 1.2:
[quote]Lange hat es gedauert, der offizielle Patch ist heute Nacht klangheimlich erschienen. Er wiegt 15,2 MB und kann auf 3DGamers.com gedownloaded werden. Der Patch arbeitet mit allen Sprachversionen.

Komisch, warum wird eigentlich Version 1.2 released, wenn es gar keine Version 1.1 gab? Dies sind wohl Fragen, auf die nur Activision entsprechende Antworten weiß.

Thx an Rux für den Hinweis.

Alle Änderungen im Überblick:

VAMPIRE(r): THE MASQUERADE BLOODLINES(tm) 1.2 PATCH README
Last Updated: December 12th, 2004



INTRODUCTION


This document details numerous fixes and changes to Vampire(r): The Masquerade
Bloodlines(tm) in the 1.2 patch.

The patch will not affect saved games from the retail version of Vampire(r):
The Masquerade Bloodlines(tm).

It is strongly recommended that you disable any anti-virus software before
installing.

Minimum System Requirements:

* 3D hardware accelerator card required - 100% DirectX(r) 9.0c-compatible 64MB
video card and drivers
* 1.2 GHz Athlon(tm) or 1.2 GHz Pentium(r) III processor or higher
* 384MB of RAM (512MB of RAM recommended)
* Microsoft(r) Windows(r) 98/ME/2000/XP
* Quad-Speed CD-ROM drive (600 K/sec sustained transfer rate) and drivers
* 3.3 GB of uncompressed hard disk space for game files and saved games (plus
1.4 GB for Windows(r) swap file)
* 100% DirectX(r) 9.0-compatible 16-bit sound card and drivers
* 100% Windows(r) 98/ME/2000/XP-compatible mouse, keyboard, and drivers
* DirectX(r) 9.0c (Included)

Supported Chipsets for 98/ME/2000/XP

All ATI(r) Radeon(r) Chipsets
All NVIDIA(r) GeForce(tm) Chipsets
Matrox(r) Parhelia(tm) Chipset

NOTICE: This game contains technology intended to prevent copying that may
conflict with some disc and virtual drives.

FIXES IN THE PATCH


- Fixed C++ Runtime error on launch of the game due to older versions of
Python interpreter.

- Fixed Invalid dialog responses due to older versions of Python interpreter.

- Fixed problem where keys and keycards may disappear from player's
inventory.

- Fixed problem where binding either Enter or Right Mouse Button to the Use
key would cause the inventory window to immediately close after opening. These
bindings are now no longer permitted.

- Added "Inventory Full - Items Dropped" message when player receives items
beyond the inventory limit and added inspection particles to the dropped items.
This addresses the issue with cameras being lost in the "Model Citizen quest.

- Fixed problem where a player would have both the vampire and warform models
stuck together when both Fortitude and Protean (level 5) are activated.

- Fixed crash to desktop when the player returns to the boat after rescuing
Johansen from the Society of Leopold.

- Fixed problem where the newspaper would report success in the "Model
Citizen" quest even though the player had failed it.

- Fixed problem where the player can log on to the Theater computer before
receiving the "Tangled Web" quest from Mitnick.

- Fixed problem with haven mailboxes not receiving award for completing the
food critic quest. quest.

- Modified E dialog so that it is easier to receive the "Thinned Blood"
quest.

- Modified Regent dialog so that he now recognizes completion of the Gargoyle
quest.

- Modified Isaac dialog so that he now recognizes completion of the King's Way
and Gargoyle quests.



IMPORTANT NOTES

If you find that you are not accumulating experience points as you complete
quests, this is because you have Auto-Level turned on and the game is
automatically spending your experience points to improve your abilities and
attributes. To disable Auto-Level, access the Character Sheet and click on the
Auto-Level toggle button.

Once you acquire a new haven, your Santa Monica haven computer and mailbox will
no longer function. Use the computer and mailbox of your new haven instead.

When you are playing a Nosferatu, your grotesque appearance prevents you from
using the taxi that appears after you blow up the Sabbat warehouse. Nosferatu
characters must travel between game hubs using the hub map found in the
sewers.



IMPROVING GAME PERFORMANCE

Most performance problems reported to Activision Customer Support are due to
computer systems not meeting the minimum system requirements or not having the
latest video and sound card drivers installed.

If these are not the causes of any performance problems you are experiencing,
we recommend that you try some or all of the following suggestions.

- Set your desktop to a resolution of 800x600, 32-bit True Color and play the
game at that resolution.
- Shut down all background applications.
- Disable any anti-virus software you are running.

- Set the game's Game Options to their minimum settings. In particular,
disable Environmental Effects.

- This game requires a 1400MB swap file. If you are using Windows XP, 98, or
ME, make sure that you have "Let Windows Manage My Virtual Memory" enabled, and
if you are using Windows 2000, make sure that you have manually set your max
swap file size to 1400MB. In addition, make that you actually have enough free
space on your hard drive to facilitate the swap file (1400MB).

Troubleshooting:

Direct X 9.0c: The Vampire: The Masquerade Bloodlines installer will check your
computer for the currently installed version of DirectX(r). If it detects an
older version of DirectX(r), it will prompt you to install DirectX(r) 9.0c.
Activision recommends allowing the installer to proceed with the DirectX(r)
9.0c installation, even if you think you may have 9.0c installed. Reinstalling
DirectX(r) 9.0c will not harm your DirectX(r) configuration.

Improving Performance: For best performance, please make sure that you have the
latest drivers for your video card. For information on your latest drivers,
please contact your video card manufacturer. If there is poor framerate, we
recommend that you lower the resolution, image quality, and/or geometric
detail. Lowering any or all of these options can help improve the performance
of the game. These video settings can be changed in the game in the Options
screen of the game.

You will need to restart the game in order to have these options take effect.

Screensavers and Power Savers: Screen savers and power savers can cause
problems while playing Bloodlines if they are activated while you are in the
game. Activision recommends disabling all screensavers and power savers before
starting.

Using Alt-Tab while Playing the Game: Activision does not support the use of
Alt-Tab while playing Bloodlines. Using Alt-Tab to change focus of Bloodlines
may cause erratic program behavior.

Shift Key in Windows 2000(SP2) and XP Interrupts Game: If you press the Shift
key 5 times consecutively in Windows(r) 2000(SP2) the following message should
appear:

"By pressing the SHIFT key five times you have turned on the StickyKeys feature
in Windows(r) 2000 SP2. With this feature, you can lock down the CTRL, ALT, or
SHIFT keys. This is useful if you are unable to hold down more than one key at
a time.

Click OK to turn this feature on. If you do not want to use the feature, click
Cancel.
<check box> Turn off keyboard shortcut for this accessibility feature.
<OK> <CANCEL> <SETTINGS>"

To avoid this happening in the future, click the settings button on the window
referenced above. When the accessibility options screen appears, click the
'Settings' button in the 'Sticky Keys' portion of the window. On the next
window (should be labeled 'Settings For Sticky Keys'), uncheck in the box that
says 'Use shortcut', then click on 'Apply', and close the windows. The problem
should not occur once the shortcut has been disabled. This can also be done for
the FilterKeys and ToggleKeys functionality in Windows.

Safe Mode: If the in-game resolution was set to a setting higher than your
monitor could support, you can have the game launch in Safe Mode. Launching
the game in Safe Mode will start the game at a resolution of 800X600, which is
the minimum resolution that the game supports. To launch the game in Safe
Mode, go to the Start>Programs>Vampire - The Masquerade Bloodlines> Vampire -
The Masquerade Bloodlines (Safe Mode).

Nforce(tm) Audio Users: Some Nforce(tm) Audio Users may find that they may
experience some sound problems while playing Bloodlines. Users who experience
this problem should try two things:

- In the Options menu be sure to uncheck the "High Quality Audio" and
"Environmental Effects" options.

- Be sure that your DirectSound(r) acceleration is set to "Basic." You can do
this by following these steps:

1.) Click on the Windows(r) "Start" button.
2.) Click on the "Run" option on your Start Menu.
3.) Type "dxdiag" in the Run Dialogue Box without the quotes.
4.) Once the DirectX(r) Diagnostic Tool has finished running, click on the
"Sound" tab.
5.) Turn the "Hardware Acceleration Level" down to "Basic."

Patches and Updates: For up to date information on patches and updates for
Vampire: The Masquerade Bloodlines, please visit

http://www.activision.com
http://www.vampirebloodlines.com

Note, this is available in English only. If you need further assistance,
please contact Activision Customer Support. Contact information for Customer
Support can be found in the Vampire: The Masquerade - Bloodlines Tech Help
file. To access the Customer Support help page, please go to
Start>Programs>Vampire - The Masquerade Bloodlines> Documentation. When the
Help file appears, click on the "Customer Support" link at the left side of the
page.


Last Minute Changes:

The following is a list of last minute game changes to the game ---

Auto Renew Timer - The Auto Renew Timers option, which is available in the
gameplay options, will change how Discipline timers work. With Auto Renew
active, passive Disciplines will automatically restart when the timer runs out,
and right-clicking will turn the Discipline on and off. This is an advanced
option, as it's very easy to run out of blood completely if you're not careful.
Remember, F8 will turn off any active Disciplines.

Show Damage Floaters - Turning this option off will disable the damage floaters
that appear when a character takes damage.

Hotkeys - Pressing "K" (by default) will bring up the Hotkeys menu. Here, you
can assign actions to all of the number keys, which are at the top of the
keyboard. The hotkey assignments are not for the number pad at the side of the
keyboard. To assign an action to a key, choose an action from the drop down
menu next to the number of the key that you want the action assigned to. For
weapons and Disciplines, choose the specific weapon or Discipline from the
lower drop down menu. In addition, you can assign useable items to the
hotkeys. When you click on a hotkey, you will automatically equip the assigned
weapon or use the assigned item. Please note, Disciplines will not be
automatically turned on by the hotkeys. You will be able to switch to the
assigned Discipline via the hotkey, but you will still need to activate it via
the right mouse button (by default).

Obfuscate - Against supernatural creatures, Obfuscate can be less effective.
Many supernatural creatures have a chance to see through Obfuscate if the
player is too close, although not if the player is behind their opponent.


Game System Notes:

Starting Point Distribution:

The following table lists the amount of starting points given to each Clan.
Note, every clan will start with one point in their Attributes except for the
Nosferatu, who does not receive any points in Appearance. In addition, every
clan receives one point in each Discipline and one extra point to spend on one
of the Disciplines.


Physical
Social
Mental
Talents
Skills
Knowledges
Brujah
2
0
1
3
2
1
Gangrel
2
0
1
2
3
1
Malkavian
0
1
2
1
2
3
Nosferatu
1
0
2
1
3
2
Toreador
0
2
1
3
1
2
Tremere
1
0
2
2
1
3
Ventrue
0
2
1
2
1
3


Combat & Damage:

The following is an in-depth explanation to how combat and damage is calculated
in the game.

Every weapon in the game has specific attributes given to it. These attributes
are the following:

Ranged Combat Requirement - This is the minimum ranking at which the PC can use
the weapon effectively. The PC can use weapons if his Feat is below the
requirement. However, this will mean that he will be causing less damage.
Conversely, if the PC's combat Feat is higher than the minimum, then he will
cause more damage.

Damage Potential- Damage Potential is the maximum potential damage your
character can do with this weapon at your character's current skill levels. The
actual damage might vary if the opponent can defend against bullets (i.e. if
they are supernatural, or if they have body armor).

Lethality -This is how much damage the player can cause with the weapon per
die.

Feat Adjustment - This is the difference between the weapon requirement and the
character's combat Feat. This can be either positive or negative.

Base Damage- This is the minimum amount of damage that the weapon can cause.

Whenever there is a hit, the damage is then calculated in the following manner
-

Damage Potential = Base Damage X (Lethality + Feat Adjustment)

So, if the PC, who has a Melee combat Feat of 5, uses a Knife which has a Melee
Combat Requirement of 4, Lethality of 7, and Base Damage of 3, then the Damage
Potential is
24 = 3 X (7+1) .

Now if the player's Melee combat skill is 3, then the Damage Potential is 18 =
3 X (7-1)

It's important to realize that a player is only deadly effective once his
combat Feat is above the requirement of the weapon.

Note, the target's defense and soak can absorb the damage and lower the
Lethality number. For example, if a ghoul has heavy armor, which has a Defense
of 2, there is a chance that 2 Lethality dice can be removed from the player's
roll. So, in the first example, if the PC hits a ghoul with the knife and the
ghoul makes both Defense rolls, then the Damage Potential is

18 = 3 X (7+1-2)

So, while a player can achieve a high damage potential with any weapon, the
damage can be negated if the target has a high defense or Soak Feat.

The type of weapon and the defender plays and important role in what type of
soak dice are being used.

Attack Type
Defender
Dice Pool
Blunt Melee
All
Defense + Soak Bash
Blade Melee
All
Defense + Soak Lethal
Firearms
Humans
Soak Lethal
Firearms
Defense
Defense + Soak Bash

To successfully defend or soak an attack, a roll is made behind the scenes.
When there is a chance to soak or defend, a roll is made on a d10 (ten sided
die). If the number is 7 or above, the defender successfully negates one die.


In summary, combat can be thought of in the following manner. The high
lethality weapons are much harder to defend against and the high base damage
weapons are the finesse weapons.[/quote]



Quelle: http://planetbloodlines.gamevision-...ndex.php?id=227

Mirrors: http://www.vampirebloodlines.com/patch/

Direktlink auf 3DGamers: http://www.3dgamers.com/dlselect/ga...mb_1_2.exe.html

ill

...
Avatar
Registered: Nov 2003
Location: Salzburg
Posts: 2059
Klingt ja ziemlich interessant... thx Vinci...

werd ich mir heute abend mal runterladen

stizi

Little Overclocker
Registered: Dec 2004
Location: Österreich
Posts: 64
Ich bin grad in chinatown in dem grossen gebeude wo der eine mit mir die tests macht
ich bin grad bei dem test mit de 3 messer die hin und her fahren
Wie lange dauert der? Bei mir geht die andere Tür nicht auf

andL64

VOIDS UR WARRANTY 4 FREE
Avatar
Registered: Jun 2004
Location: LockeDintheLaB
Posts: 1851
hehe nachdenken stizi :D vom warten gehts sicher ned auf!

seEn

XXL

insomnia
Avatar
Registered: Feb 2001
Location: /dev/null
Posts: 15703
naja eher genau schauen ..
werd mal den patch probieren ...
aber mittlerweile hab ich den test in de roc games gelesen und die tun so als würde sich das spiel ständig aufhängen, was imho net stimmt
der einzige bug der mich jemals gestört hat war der leopold, und der ist imho net so schlimm gewesen ...

stizi

Little Overclocker
Registered: Dec 2004
Location: Österreich
Posts: 64
es ist wieder so weit ich komm wieder mal nicht weiter

Ich hab den sagofag zurückgebracht und jetzt muss ich den professor finden

ich brin grad bei dem haus ich hab alle umbracht aber ich find den proffessor nicht

XXL

insomnia
Avatar
Registered: Feb 2001
Location: /dev/null
Posts: 15703
Spoiler Alert:

in dem haus gibt einen keller ...
ganz hinten rechts kann man ein fass bewegen ....
;)

ka0s

Big d00d
Avatar
Registered: Apr 2003
Location: pregarten
Posts: 263
weis wer wie die map heist wo ich den professor suchen muss, ich komm mit dem taxi nicht hin und das ärgert mich wie sau :bash:

veNi

hopeless romantic
Avatar
Registered: Jun 2004
Location: las vegas
Posts: 793
endlich ist der patch da... ich hab schon so ziemlich alle möglichkeiten durchprobiert aus dieser verflixten höhle (mim bzw. in meinem fall ohne den johansen) rauszukommen...

stizi

Little Overclocker
Registered: Dec 2004
Location: Österreich
Posts: 64
ich komm nicht weiter

ich war in dem park wo nize(oder wie der heist) vom wolf getötet worden is. dan hat der eine unten vom berg auf mich gewartet und hat mich zum Taxi geschickt ich hab den Taxifahrer gesagt er soll umdrechen ich will die chinesin umbringen

jetzt bin ich in chinatown in dem haus da is wo ein wasserrad
bei der tür hab ich das holz weggschoben
ich hab dann 4 oder 5 so figuren aufgnomen
wo muss ich jetzt weiter?

Vinci

hatin' on summer
Registered: Jan 2003
Location: Wien
Posts: 5818
Spoiler Alert:
Du musst die Figuren in der Mitte des Komplexes platzieren. Da stehn vor einer runden Bodenplatte 4 Säulen.

Wie die plaziert werden müssen liest du am besten in der Komplettlösung auf http://www.planetbloodlines.de nach, weil ich kenn die Reihenfolge auch nicht mehr auswendig.

achja, BENUTZ SPOILER !!!

Reiskocher83

Big d00d
Registered: Feb 2004
Location: Germany
Posts: 156
HAllo...
ich habe weitausgrößere Probleme:
Nähmlich knackt einmal andauernd der Sound, die Framezahl ist zwar trotz schlechter Grafik als bei HL2 so im Schnitt bei 30 Bildern ( bei HL2 wren es im Schnitt 50 man). Doch dass der Sound dauern hackt ruckelt das ganze Spiel.

Und die Steuerung lässt sich nicht richtig konfigurieren, denn ich habe kein richtigen Mausblick, ich kann nur nach link und recht mich drehen doch nach oben oder unten schauen ist nicht möglich. WIESO?

Mein Gott, vom PRogrammcode her ist HL2 bisher das beste was ich gezockt habe Mensch!

Gruß

XXL

insomnia
Avatar
Registered: Feb 2001
Location: /dev/null
Posts: 15703
bei der steuerung gibts die option mausblick ... die anhacken ;)
was hast du für ein sys?
bei mir rennts wie gesagt 4-5 level komplett flüssig und dann ruckelts extrem ...
imho ist die source-engine net für ein spiel geeignet wo man oft level wechselt und das ist bei vampire 2 oft der fall
hast schon den patch oben?

Reiskocher83

Big d00d
Registered: Feb 2004
Location: Germany
Posts: 156
Hallo...
ja,d er Patch ist drauf, und...von wegen 30 Bilder, habe max. 20, und es ist wirklich beinahe unspielbar, zumal dieser ätzenden Soundprobleme. Und die Texturen sidn wirkich nicht schön. Auf meinem P42.6 mit einer 9500pro und 768 MB rennt HL2 wirklich VIEL besser als ich es mir jemals ertäumt hätte, iwegsat, ja nach Level habe ich 50frames und mehr bei HL2, nur ca. 5 Minuten im SPiel hatte ich Scenen wo esauf 15frames runterging, das aucher auch dann als es von allen Seiten Kugeln hagelte. HL2 ist wirklich Wahrnsinn, dass so ein Spiel auch auf Krücken gut SPielbar ist. Man man man...
Gruß

Das mit der Maus geht doch
Bearbeitet von Reiskocher83 am 25.12.2004, 15:49
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