"Christmas - the time to fix the computers of your loved ones" « Lord Wyrm

onlinegaming untereinander mit allen plattformen

SockE 06.07.2003 - 15:20 415 4
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SockE

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Registered: Oct 2002
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Terraforge soll angeblich eine neue technologie entwickelt haben bei der PC,mac,PS/2... zusammen online gamen können. :eek:

[quote]Description
TerraForge, is nearing completion of technology to create online games that players can access – and resume gameplay – using any platform they choose at any given moment (PC, Mac, PS/2, GameCube, or PDA), regardless of their location, language, or technology. The technology also makes possible – for the first time – the expansion of game communities because it eliminates current restrictions (e.g., PC players can only compete with other PC players) and allows all players – regardless of their platform – to participate in the community.

Our technology, called the Asgard Gaming Community, lets us create games that players can, for example, access on their Playstation 2 or other platform at home, and then continue gameplay on a PC, Mac, or PDA in another location which provides a new world of anywhere, any time, any platform accessibility to our online games, said Adam Mateljan, CEO of TerraForge.

The Asgard technology also facilitates the expansion of game communities for games developed using this technology.

According to Mr. Mateljan, communities for these games allow cross-platform competition where PC players can compete against PS/2 players, Macs against PDAs, GameCubes against PCs, and so on.

This is exciting news for game players everywhere because it gives them the opportunity to broaden their gameplay experience and interact with gamers using other platforms which wasn't possible previously, as long as the integrity of the games and the system is not compromised, said Sean Underwood, Sr., president of the Video Game Players’ Association.

More About the Technology

Asgard’s primary modules are the Object Delivery Infrastructure Network (ODIN) and the abstracted game engine Valhalla.

ODIN is a self-healing network that redistributes assets needed when network or hardware outages occur, checks at log in for the latest patch and any other relevant information, and allows user personas (optionally with parent controls) to be used in several applications.

Software has complete Copy and Fraud Protection and any games created utilizing the software have total Cheat Protection.

Valhalla is a standalone game engine that taps into the ODIN system for user profile data, updates and content delivery, and the community infrastructure. It separates the business logic of a game from the graphical user interface which allows for creation of a server that can handle a multitude of players, interacting with each other seamlessly, all from different platforms.

A graphical interface for a game can be created in a completely 3D environment on a PC and a simpler one created for a WAP-based phone. Both GUIs are valid for user interaction and they both allow the user to get the full experience without the need for different servers or different sets of business logic.[/quote]
Bearbeitet von SockE am 06.07.2003, 15:25

SockE

Banned
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Registered: Oct 2002
Location: Ö
Posts: 6747
ich glaub aber kaum, dass sich das jemals durchsetzen wird. :confused:

b_d

© Natural Ignorance (NI)
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Registered: Jul 2002
Location: 0x3FC
Posts: 10560
lol, wird man dann statt 10-15€ im monat 30€ zahlen? ich bin mir sogar ziemlich sicher das es sich nicht durchsetzen wird!

MFG

-ICH-

K4m4Hl

.-.-.
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Registered: Jun 2003
Location: Wien
Posts: 1779
lool.... das wird NIE ... NIE sein!

FMFlash

tranceCoder
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Location: Wien
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Zitat
Software has complete Copy and Fraud Protection and any games created utilizing the software have total Cheat Protection.

:rolleyes:
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