Harker Interview
JC 03.11.2006 - 13:20 570 1
JC
VereinsmitgliedDisruptor
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Interview @ FiringSquadBram Stoker's novel Dracula remains one of the most influential and adapted pieces of literature of all time and now game developer The Collective takes one of the novel's supporting character and put him in the spotlight with Harker, an upcoming vampire themed action game that is early in development. FiringSquad got a chance to chat with the game's senior producer Nigel Cook to find out more about their plans for Harker.
[...]FiringSquad: What can you tell us at this time about the combat system that you are developing for the game?
Nigel Cook: Harker is a survival horror game with a heavy melee action content. This is not about a one-shot kill like other games, this is about causing suffering and pain to all vampires in a very up-close personal way.
Harker’s combat focuses on the up-close punishment and execution of vampires in the most brutal way possible. Cameras will be much closer than other games, bringing the detail and vibrancy of the characters to life. Highlighting the ‘Struggle’ mechanic, as Harker slowly drives a stake through the vampire’s heart, only to have the Vampire fight back with its last remaining strength. Pull an arm off a vampire and watch as it attempts to skitter up a wall, only to loose its grip and fall back down. In Harker the AI changes depending on the type of punishment you unleash on your prey.
Overall Melee is approximately 80% of the combat system, with the smallest portion being Ranged Weapons. Ranged Weapons are used to slow-down fast moving Vampires and knock them down from ceilings and walls. For example, use a heavy duty crossbow to pin creatures onto the surface they are climbing on. Once you have a vampire pinned, move up-close to punish them with Melee combat moves, but be quick about it! Our vampires have dynamic healing and a pinned vampire will begin slowly pulling itself off the stake and heal itself.
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Earthshaker
Here to stay
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This is not about a one-shot kill like other games, this is about causing suffering and pain to all vampires in a very up-close personal way.
Harker’s combat focuses on the up-close punishment and execution of vampires in the most brutal way possible. Seit Dark Messiah bin ich ein Fan von Close Combat  klingt vielversprechend. Mal sehen was draus wird
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