wenn die dinger im "normalraummodus" schneller gehen würden wären dogfights nicht möglich ... ich fand die geschwindigkeit ganz ok ... gibt eh mehrere "stufen" ... dogfigh ... in system ... between stars ...
With much anticipation, we’re pleased to announce that the beta for Chapter Four will be available to all PC Elite Dangerous and Elite Dangerous: Horizons players on Tuesday 30 October!
In order to focus the public testing on specific aspects of Chapter Four, we will be unlocking different content over a number of different weeks. You can find out the schedule that content will be added to the beta here: Link:forums.frontier.co.uk
Elite Dangerous: Beyond - Chapter Four | Announcement
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We are expecting beta milestones to go live on the Tuesday of each week. However, we will update you in the News and Announcement forums as each update is made available.
As always we welcome your feedback on our dedicated beta and bug report forums. These reports, and the data provided, by these beta tests are incredibly valuable and useful in the development of Elite Dangerous. You can find a breakdown of Chapter Four’s features below:
Exploration
The Analysis Mode with the improved Exploration Discovery Scanner and Detailed Discovery Scanner, is a game-changing, brand new way for all Commanders to explore the Milky Way galaxy. After the initial scan of the system, you will then be able to tune your scanners to find stellar bodies and other phenomena. Unidentified Signal Sources and conflict zones will also appear as dotted lines within this mode, allowing you to easily track down interesting or important things within the system. Not only is this new system a more realistic, satisfying and engaging exploration experience, but now you will be able to make more informed decisions on where to look next, and you will be more rewarded for your time spent exploring. Commanders will now have probes at their disposal to map the planetary surfaces, and planetary rings, in detail, to locate points of interest and leave your mark on the galaxy in a different way.
All of the above, in addition to the new in-game codex where Commanders will see a new way of recording their findings in both a collaborative and individual way, are just a few things coming with the changes to exploration. We're barely scratching the surface here with the changes to exploration, so make sure to tune in to the livestream on 18 October, to find out more.
Mining
Asteroid belts and planetary rings are about to get very busy. New tools and mechanics will provide a fresh, exciting and lucrative mining experience for all Elite Dangerous Commanders. Using new exploration mechanics, miners can investigate rings to locate the best spots to start their mining sessions, and then the best specific asteroids to probe and excavate for rewards. With the right amount of skill and expertise, the new Abrasion blaster, Sub-surface displacement missile, and Seismic charge launcher, will provide some exciting and explosive results.
Want to go deeper with these features and learn more about mining? Tune in to the livestream on 1 November, to find out more.
Squadrons
Squadrons is a new in-game way of uniting like-minded Commanders to support factions of their choice, take part in Community Goals together and compete for top spots in seasonal leader boards. New communication tools, including in-game chat channels, will help you blaze trails together, and leave your Squadron's mark on the galaxy.
Learn more about Squadrons in our livestream on 1 November.
...and more!
There's a number of other huge changes coming to Elite Dangerous, including visual improvements, background simulation updates, and (yet to be revealed) cockpit interface changes, and other features that we can't wait to tell you about.
Prior to the introduction of the content on the beta, we’ll be hosting a number of deep-dive livestreams with developer guests, where we showcase the content and you have the chance to voice your questions and comments.
The Chapter Four content reveal livestreams will be on the following dates:
Exploration, Codex and Visual Improvements – 18 October (19:00 BST)
BGS and Scenario Interactions – 25 October (19:00 BST)
Mining and Squadrons – 01 November (19:00 GMT)
The Ships – 8 November (19:00 GMT)
If you’re not able to catch the streams, don’t worry! We will be posting a recap of the all the content unveiled shortly after each livestream.
We can’t wait to see what you think!
spielts von euch noch wer? ich steige vielleicht demnächst zusammen mit einem freund wieder ein.
Habs mir mal wieder installiert weil ich es mit der Vive mal wieder testen wollte und jetzt hab ich es noch ein wenig ohne VR weiter gespielt. Weil ich bisher nur gehandelt habe und mir das beim letzten Mal spielen zu langweilig geworden ist, hab ich mir gedacht ich mach mit meiner Asp Explorer mal eine Combat Mission...auf "Harmless" werden die wohl nicht zu schwer sein. Hab mir eine Conflict Zone gesucht, Faction gesetzt und innerhalb von einem Schuss aus dem Nichts waren meine Schilde auf 0 und beim zweiten Schuss plötzlich "Canopy Breach". Luft aus dem Cockpit raus, Sauerstoff läuft in 5 Minuten aus. Mit 6 Sekunden Sauerstoff hab ich es grade noch so auf eine Station zum Reparieren geschafft und mir ist die Lust wieder gehörig vergangen.
Bearbeitet von -=Willi=- am 23.10.2018, 20:57
Whiggy
Here to stay
Registered: Nov 2000
Location: Klagenfurt
Posts: 2357
Elite Dangerous: Beyond - Chapter Four Announcement
The final chapter in the Beyond season, and the largest Elite Dangerous update of the year, arrives in 2018 with new, significant additions to exploration, mining, multiplayer and more. Elite Dangerous: Beyond - Chapter Four provides all-new features and upgrades for every Commander, all completely free to every Elite Dangerous and Elite Dangerous: Horizons player on PC, PlayStation 4 and Xbox One.
Elite Dangerous: Über 10.000 Raumpiloten zwingen die Spiele-Server in die Knie
In acht Monaten wollen Spieler der Expedition Distant Worlds 2 im Weltraumspiel Elite Dangerous dreimal so viel Strecke zurücklegen wie die USS Voyager.
hab mir jetzt auch endlich mal elite zugelegt, vor allem weil ich es in VR spielen will. ich versag aber bereits bei den tutorials im combat tutorial gegen 2 gegner gleichzeitig zerreissts mich recht schnell. die fliegen ja einfach kreise um mich..
werd mich wohl eher mal mit der generellen navigation, trading und mining auseinandersetzen.
Mr. Zet
Super Moderator resident spacenerd
Registered: Oct 2000
Location: Edge of Tomorrow
Posts: 12041
Man muss bei dogfights in Elite halt wirklich darauf achten Schub/Geschwindigkeit richtig einzusetzen. Weil nur im "Mittleren" Bereich hat man die maximale Manövrierfähigkeit.
Anyway: Ist bei mir schon jahre her, dass ich Elite gespielt habe, aber ich kann mich erinnern, dass ich die Combat Tutorials auch ULTRA schwer fand. Also meine "echten" ingame Encounters mit AI Gegnern waren durch die Bank leichter, als die Tutorials.