The mysterious PS3 hardware scaler exposed
JC 26.01.2007 - 15:46 1683 0
JC
AdministratorDisruptor
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Article @ Beyond3DIn conclusion, the foretold yet hitherto unseen PlayStation 3 hardware scaler has made its entry onto the development scene with this SDK update. Its appearance should bring hope into the hearts of 1080i-only HDTV owners that all future games may support their television sets natively. They may also look forward to seeing patches to some of the currently released 720p-only games, should developers have the time and inclination to revisit their old code base and hack a new 960x1080 rendering mode into it.
As a postscript, we’d like to speculate about another point of debate concerning the PS3 video output capabilities --its lack of VGA resolution support, which itself could also be affected by this latest “horizontal revolution.” As one would deduce after reading this article, just as with HDTV resolutions, a hypothetical VGA resolution support - notably for 16:10 screens - would entail developer input as well. This would of course require a little more development work for said developers, and additional configurations to run rendering tests on, but the computational and memory costs associated should no longer hinder support of these resolutions in any meaningful way.
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