Hallo Leute !
Wird doch wohl Leute geben die ihren Computer & Grafikkarte wirklich quälen !!
Darum 1600x1200 - 32bit !!
Hier meine Ergebnisse:
Date: 4/24/2001 Time: 21.28
BENCHMARK SETTINGS:
Display Resolution: 1600 x 1200 - 32 bpp
Music: OFF
Sound FX: OFF
SCENE DETAILS:
Scene 1: INTRO Keywords: Low Polygon Count, Blending, Fill Rate
2687 frames rendered in 46 secs. Average FPS: 57
Scene 2: WAVER Keywords: FPU, Med Polygon Count, Particles, Motion Blur
3935 frames rendered in 46 secs. Average FPS: 85
Scene 3: FACESCAPE Keywords: High Polygon Count, FPU
9467 frames rendered in 86 secs. Average FPS: 109
Scene 4: LOGO Keywords: Frame rate locked at 40, Fill Rate
400 frames rendered in 12 secs. Average FPS: 33
Scene 5: CRYPT Keywords: Med Polygon Count, 3-Pass Emboss Bump Mapping
9447 frames rendered in 95 secs. Average FPS: 99
Scene 6: SHIP Keywords: High Polygon Count, Fill Rate, VRAM
6638 frames rendered in 62 secs. Average FPS: 105
Scene 7: CUBESHOW Keywords: FPU, Med Polygon Count, Fill Rate
3986 frames rendered in 63 secs. Average FPS: 62
Scene 8: WATER Keywords: VRAM, FPU, Med Polygon Count
3634 frames rendered in 53 secs. Average FPS: 68
Scene 9: FALL Keywords: VRAM, Fill Rate, Particles
2295 frames rendered in 57 secs. Average FPS: 40
Scene 10: LASERSHOW Keywords: VRAM, Fill Rate
1774 frames rendered in 54 secs. Average FPS: 32
Scene 11: SKY(*) Keywords: VRAM, Fill Rate, Blending
10581 frames rendered in 217 secs. Average FPS: 48
Scene 12: OUTRO(*) Keywords: Fill Rate, Blending
1943 frames rendered in 45 secs. Average FPS: 42
FINAL RESULT: 5544 XS MARKS
Hab natürlich auch die "normalen" Auflösungsergebnisse:
Date: 4/24/2001 Time: 21.08
BENCHMARK SETTINGS:
Display Resolution: 1024 x 768 - 16 bpp
Music: OFF
Sound FX: OFF
SCENE DETAILS:
Scene 1: INTRO Keywords: Low Polygon Count, Blending, Fill Rate
11486 frames rendered in 46 secs. Average FPS: 246
Scene 2: WAVER Keywords: FPU, Med Polygon Count, Particles, Motion Blur
4480 frames rendered in 46 secs. Average FPS: 97
Scene 3: FACESCAPE Keywords: High Polygon Count, FPU
24471 frames rendered in 86 secs. Average FPS: 282
Scene 4: LOGO Keywords: Frame rate locked at 40, Fill Rate
400 frames rendered in 9 secs. Average FPS: 44
Scene 5: CRYPT Keywords: Med Polygon Count, 3-Pass Emboss Bump Mapping
30134 frames rendered in 95 secs. Average FPS: 316
Scene 6: SHIP Keywords: High Polygon Count, Fill Rate, VRAM
22420 frames rendered in 62 secs. Average FPS: 357
Scene 7: CUBESHOW Keywords: FPU, Med Polygon Count, Fill Rate
9157 frames rendered in 63 secs. Average FPS: 144
Scene 8: WATER Keywords: VRAM, FPU, Med Polygon Count
6338 frames rendered in 53 secs. Average FPS: 118
Scene 9: FALL Keywords: VRAM, Fill Rate, Particles
9960 frames rendered in 57 secs. Average FPS: 174
Scene 10: LASERSHOW Keywords: VRAM, Fill Rate
7787 frames rendered in 54 secs. Average FPS: 143
Scene 11: SKY(*) Keywords: VRAM, Fill Rate, Blending
45851 frames rendered in 217 secs. Average FPS: 211
Scene 12: OUTRO(*) Keywords: Fill Rate, Blending
2253 frames rendered in 9 secs. Average FPS: 227
FINAL RESULT: 12650 XS MARKS
Postet mal eure 1600x1200-32bit Ergebnisse !!
mfg dsthifi