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3Dmark2003 Patch

Cobase 29.04.2003 - 19:10 445 2
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Cobase

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Mr. RAM
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Registered: Jun 2001
Location: Linz
Posts: 17905
http://www.futuremark.com/products/3dmark03/?03patch1

Zitat
3DMark03 Patch (build 320) Improvements

Key technical points:
o Now supports Microsoft DirectX 9.0a.
o Professional version includes customization tools for different skins.
o Anti-Aliasing (FSAA) and full frame pixel shader post-processing can now be used simultaneously. (NOTE: DirectX 9.0a runtime must be installed for this functionality).

New Features:
o Added appropriate tools for creating custom skins for the 3DMark03 user interface.
o Added a new benchmarking option which forces PixelShader 1.1 code path in game tests 2 and 3.
o "Submit Saved Result" feature enabled in 3DMark03 Free Version.
o 2 new command lines added: "fixedfps" and "disableopt".

Fixes & Updates:
o CPU & VPU/GPU MHz detection functionality updated.
o Installation issue solved.
o Fixed all reported issues with results in Excel.
o Fixed ImageQuality Test issues.
o Updated System Info.
o Improved driver detection.
o XML issues solved.
o All other reported & identified problems and bugs in 3DMark03 have been solved.

Download

Juggernout

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Registered: Jul 2002
Location: Wien
Posts: 3639
Un dbringts was ? :)

(Performance - Punkte ? ;))

Mfg

Cobase

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Mr. RAM
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Registered: Jun 2001
Location: Linz
Posts: 17905
Zitat von Juggernout
Un dbringts was ? :)

(Performance - Punkte ? ;))

Mfg

Ich hab das nur für die anderen Forummember gepostet. Ich persönlich schei$$e auf 3dmark. (weder DX9 noch 3dmark03 installiert).
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